The Elder Scrolls: Blades, which was intended to be a free-to-play version of a normal Elder Scrolls experience.

Both games have seen their fair share of controversy, although it's nothing compared to free-to-play microtransactions of the original.

Related: The Fallout 76 Battle Royale Beta Seems Way More Fun

With the recent acquisition of Alpha Dog Games, Bethesda Softworks and their parent company ZeniMax Media are surely looking to increase their presence in the mobile gaming market. The company s two titles on their official website, Monstrocity: Rampage and Wraithborne, and features a company statement which emphasizes how important it is for Alpha Dog Games to "give the player genuine value for their time no matter what."

Wraitheborne

Monstrocity: Rampage sees players taking on the role of a mad scientist tasked with both creating powerful monsters and building a city up from a small town to a thriving metropolis and features real-time strategy gameplay. Wraithborne labels itself a "Whack-and-Smash" experience which takes places in a dark fantasy world developed in the Unreal Engine. Both games are currently available to for free on mobile devices.

From reports of player loot disappearing in Fallout 76 to an entire website dedicated to insulting Bethesda's recent unveiling of the hip program Fallout 1st, news of a completely separate developer ing the Bethesda Softworks umbrella family has been slightly tainted by the company's actions over the past few days. Hopefully Alpha Dog Games' company values, notably the 'giving player value for the time they invest in the game' part, will rub off on the larger company, because right now many players of Bethesda products aren't feeling like their time is worth very much at all to them.

Next: Bethesda Responds to Fallout 76's Subscription Service Fiasco

Source: Alpha Dog Games