Starting with the release of That all changed with the announcement of Project 007, a new Bond game from IO Interactive, the studio behind the Hitman series.

RELATED: 10 Ways GoldenEye Is Pierce Brosnan's Best Bond Movie

Even more exciting is the fact that it will feature an original story, something that's only happened once since 2004's Everything or Nothing. With Daniel Craig's version of Bond now finished after the release of No Time To Die, fans are excited to see what Project 007 brings to the franchise.

Updated on October 30th, 2021 by Melody MacReady: It is said that Project 007 will be a complete reboot of the James Bond series, even reporting that it will retell James Bond's origin story. As a result, this means that the game will feature a new James Bond whereas so many games in the past have used the likeness of the James Bond actor of the time. In several cases, James Bond actors have even reprised their roles such as Daniel Craig, Pierce Brosnan, and even Sean Connery at one point. After such a long hiatus of James Bond games, Project 007 could be the start of a whole new generation of James Bond games since his world is ripe for video game adaptation.

007 Legends (2012)

Jaws bending a pipe in 007 Legends

The last James Bond game was released in 2012 and was mostly disappointing. So much so that developer, Eurocom, who had worked on numerous Bond games over the years, Skyfall, was wonky and incomplete.

But, what the game did have was adaptations of five classic bond adventures, one each from the five prior actors. Like Eurocom's previous entry GoldenEye Reloaded, it featured Daniel Craig-era reimaginings of the classic Bond stories. Furthermore, some actors like Michael Lonsdale and Toby Stephens reprised their ing roles from past films.

Tomorrow Never Dies (1999)

James Bond in the newspaper factory in Tomorrow Never Dies

Despite the overwhelming success of GoldenEye 007, Tomorrow Never Dies tried to take things in a different direction as a third-person shooter. Reminiscent of Syphon Filter, Tomorrow Never Dies' third-person action is enjoyable even if the camera and controls do take time to get used to.

Fans of the movie of the same name might be disappointed by the changes it makes along with poor imitations of Pierce Brosnan and Jonathan Pryce. Overall, it's not a bad game but feels underdeveloped and mediocre in comparison to other titles.

The World is Not Enough (2000)

Shooting an enemy in The World Is Not Enough game

One of three completely different gaming adaptations of 1999's Pierce Brosnan thriller, the other two being on PlayStation and GameBoy Color; the N64 was far superior. This was the only version that featured a multiplayer deathmatch mode, the first in a Bond game since GoldenEye 007.

Although it could never match the success of GoldenEye, The World is Not Enough on the Nintendo 64 was well-received. Unlike GoldenEye 007, it featured voice acting, which included John Cleese as R.

007: Quantum Of Solace (2008)

Battle scene in Quantum of Solace

Activision's first crack at Bond came in this 2008 Casino Royale, although the events do not unfold in chronological order.

RELATED: 8 James Bond Mannerisms That Daniel Craig Nails

The game featured a cover system and 'takedowns' in the third person, elements that would become staples in the Activision era of Bond. This allowed the game to be in first-person but still get a chance to show off the Daniel Craig model.

From Russia With Love (2005)

Helicopter in From Russia with Love game

When rumors began stirring that Pierce Brosnan was on his way out as 007, plans had to be changed for the forthcoming Bond game to release in 2005. But, this was a great opportunity for the original Bond to return himself, Sean Connery.

Connery provided his likeness and voice in his final performance as the character that made him a household name. The game was a love letter to the Connery era of Bond, with the story loosely based on From Russia With Love but featuring famous Connery-era gadgets like the Aston Martin DB5 from Goldfinger and the jetpack from Thunderball.

James Bond 007 (1998)

James Bond in the casino in James Bond 007

In an era where all other James Bond titles were taking on first-person shooter styles, the GameBoy game takes a radically different approach. Instead of basing itself on the Pierce Brosnan movies of the time, it goes back to the campy and outlandish style of the Roger Moore era of Bond.

James Bond 007 is a clone of The Legend Of Zelda. In an isometric world, Bond can talk to NPCs, accomplish side quests, Bond can only have two items at once, and he fights 8-bit enemies. In of Zelda clones, it could have been much worse and proves to be a decently fun time. If any James Bond fanatic is in need of a swap from the shooters, James Bond 007 is far from bad.

GoldenEye 007: Reloaded (2010)

A shooting scene in Goldeneye Reloaded game

What better way to cash in on the one of Bond's most iconic villains was given an updated backstory.

Launching as a Wii exclusive in 2010, it was ported to Xbox 360 and Playstation 3 a year later. The game saw the return of the couch coop multiplayer deathmatch mode in Bond games, the first in seven years.

James Bond 007: Agent Under Fire (2001)

Scene from 007 Under Fire game

An attempt to bring The World Is Not Enough to the PlayStation 2 two years after the film's release was deemed a financial hazard. Instead, the developers decided to create their own James Bond adventure.

The unique story involved cloning, and the game featured a variety of levels including an on-rails shooting section, driving levels, and it's the only Bond first-person shooter to feature a jetpack. Bizarrely, a generic James Bond model was used, whereas every other game in this era featured the likeness of Pierce Brosnan.

James Bond 007: Everything Or Nothing (2003)

Still from Everything Or Nothing game

EA's 2004 Bond game Everything or Nothing was its most ambitious yet. It featured a cast fit for a Bond movie with Pierce Brosnan, Willem Dafoe, and Heidi Klum to name a few. It also saw the return of fan-favorite villain Jaws, Richard Kiel returning to the role 25 years after Moonraker.

RELATED: Pierce Brosnan's 10 Best 007 One-Liners, Ranked

The gameplay was switched to a third-person shooter and featured a unique rappel mechanic. The game upped the ante on the sci-fi elements of the much-maligned Die Another Day but more effectively. It features a plot that involved nanite technology and gadgets like the invisible car and a new suit to make Bond invisible too.

James Bond 007: Blood Stone (2010)

Ship on fire in Blood Stone game

The only Daniel Craig-era Bond game to feature an original story, like Everything Or Nothing, it was as close to being a new Bond film as it gets. Daniel Craig and Judi Dench appeared as Bond and M respectively, while singer Joss Stone played Bond girl Nicole Hunter as well as provided the game's theme song.

The best levels were probably the vehicle mission, with highlights including an exhilarating chase through the streets of Bangkok and a desperate fight aboard an ekranoplane. Like the Daniel Craig and Timothy Dalton films, it takes a darker and more grounded approach to the world of James Bond.