Schedule 1 has had continuous updates to enhance the game even further. These updates have added new shops, bug fixes, cosmetic items, and graffiti scattered throughout the map. In one of the most recent updates, a Jukebox was added to help you customize your space more. However, there's still plenty of things Schedule 1 can - and should - add in future updates to make it a more enjoyable experience.

Even with the roap of future updates for Schedule 1 available, there are still a few much-needed features that could help this game flourish even more. While the full release of the game is still a couple of years out, at least according to the developer, it would be nice to get some of these features sooner rather than later to avoid it becoming lackluster. Hopefully, this will keep people interested in the game until its full release in the future.

10 Auto Collecting Dealers For Products

Save Time And Money In Schedule 1

Currently, in Schedule 1, each dealer you get, you have to physically meet up with them to supply them with products to sell. After a while, this becomes a bit tedious, especially if they sell out fairly quickly. With an element in the game where you could designate the dealer to a particular storage shelf and stock it with drugs, they could just visit your workshop to pick it up themselves. Not only could this save time, but it could help you to avoid profit loss by forgetting to give the dealers more to sell.

9 Buying A Bigger Backpack

Allowing For Inventory Upgrade

Right now, you have eight inventory slots in Schedule 1. While certain items, such as drugs and ingredients, can stack, you are still limited to holding eight different items. Having the option to purchase a larger backpack, even in different tiers, could allow you to slowly increase your personal inventory as you progress through the game.

The more you can carry, the more deals you can complete. This also means more materials that you can take back to your workshop. This will allow you to spend more time cooking up recipes than having to make multiple trips to the store for ingredients, offering an overall smoother gameplay loop when it comes to making recipes.

8 Increasing The Stack Size

Holding More In Your Inventory

Without the use of mods, the stack size for items varies. For many items, you can only hold 20. At first, this may seem like a lot when you're starting out, but it quickly becomes tedious as you're trying to make deliveries or reorganize the shelves in your workspace. Having to make multiple trips to grab the same product becomes frustrating.

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How To Fix Dealers Not Selling In Schedule 1

Don't let dealers who aren't doing their job deter you from building your Schedule 1 empire, as there could be a simple solution to fixing them.

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Increasing the stack size in Schedule 1 goes hand in hand with a larger inventory as it will allow for more productivity, which means more profit. This will become particularly useful when you start progressing through the ranks of the game and maintaining a large empire. It's a small change, but one with a significant impact on the game.

7 Bribing Police To Avoid Arrest

Giving You An Out In A Pinch

Sometimes it's difficult to evade the police when they're after you in Schedule 1. It's not impossible, but when there's a warrant out for your arrest, the police are actively searching for you throughout the town, making it difficult to find safety if you're far away from your workshop. Having the option to bribe the officer when you first get arrested could help you cut down on potential fines and product loss through confiscation. In addition to this, giving the previously bribed officer less of a chance to body search you randomly could be a perk of this element.

6 The Ability To Pickpocket Police

Taking Their Weapons And Items

The pick-pocketing game mechanic is a fun mini-game that allows you to get free items in Schedule 1. However, you are limited to which NPCs you can pick-pocket (and which ones you can't). Unfortunately, the police are the limitation to this, as you can't pick-pocket them in Schedule 1. However, it would add a lot more thrill to the game if you could pick-pocket them as well.

Items that you could potentially pick-pocket from the police include their taser, confiscated items, or their weapons. Increasing the repercussions of getting caught from pick-pocketing the police could help prevent this game mechanic from becoming OP. Potential repercussions could be higher fines or a search warrant for a property you own, which would provide a bit more balance to the better items you're getting off them.

5 More Customization Options For Properties

Allowing You To Unleash Your Creativity

As it stands now, there are little to no customization options when it comes to the properties you own in Schedule 1. There aren't many customization options in the game for your business or workspace aside from the Jukebox and a few other random bits. However, since the latest update added a bit more, future updates will hopefully do the same.

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What Each Effect Will Do To Your Character In Schedule 1

The effects in Schedule 1 can have an impact on your character, especially if you put multiple effects in one strain of product before smoking it.

Imagine how much more immersive the game would be if you could change the building material type, the paint color, the floor material, and more to fully customize each space you own. There could even be a mechanic where certain colors create certain moods within your workers, allowing for increased or decreased productivity. It's an interesting mechanic that could drastically change the gameplay loop of Schedule 1 for the better.

4 Skill System For Workers

Higher The Skill, The Better The Product

Having farm automation is one of the main goals in Schedule 1 when you're progressing through the game. However, all the workers in Schedule 1 seem fairly similar to one another as far as productivity goes. There should be a skill system for workers where the more they work, the better they become at it.

This kind of mechanic could also have the benefit of creating a higher-quality product. When hiring workers, the price could increase with the skill level of the employee. This means you would pay more for higher-quality workers, and it would show through the quality of the product they're making.

3 Varied Loot Respawn From Pick-pocketing

Never Running Out Of People To Pickpocket

When it comes to the items you can pick-pocket in Schedule 1, there are limitations. Many times you can only pick-pocket a person once, and then their loot doesn't respawn. It's unclear whether this is a glitch or not, but it does limit how often you can get items from certain NPCs.

However, having a respawn of loot is necessary for this mini-game. Adding a variety to the loot you can pick-pocket would also be nice, so you can potentially get items you normally wouldn't be able to buy at the store or Gas-Mart. Potential items could be rare ingredients specific to pick-pocketing that could open up new recipes, decor items, and jewelry. It would incentize people to pick-pocket without distracting too much from the main gameplay.

2 More Character Customization Options

More Facial Features For Your Character

As you're creating your character, you are given five facial expressions, three facial hair options, three facial detail options, and a handful of hair options. While the facial hair and details can be noticeable, the facial features are only slightly varied in the mouth. It would be nice to have some more variations to add to our current options.

Some potential expressions could be disgust, horrified, and excited. The eyebrows could be furrowed or raised depending on the emotion, adding to the little details of the game. Although the gameplay isn't designed to be realistic, this could still go a long way in letting people create characters that look more like them. Otherwise, it would still be fun for character creation if there were more options.

1 Adding Personality Traits For Your Character

This Could Add A Spicy Twist To The Game

Giving your character some personality traits could help to customize the difficulty of the game. It could also shake things up a bit more as part of the regular gameplay. Some personality traits - such as suave, charismatic, or witty - could even help with selling products, which could make it easier to build your empire. Conversely, traits like hot-headed, jealousy, and disgust could make it harder to close a deal or make you a bigger target for police to notice you.

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All NPC Schedules & Locations In Schedule 1

Knowing where to find the NPCs in Schedule 1 is crucial when you're trying to move through the ranks and gain more customers for your drug empire.

Adding depth to your character helps to round out the realism in the game as well as add an extra challenge. This could open the door to various achievements when the game fully launches. For example, you could achievements for how many deals you can make with the hot-headed trait or how many deals you manage to lose when using the charismatic trait. All of these could work together to make Schedule 1 even better.

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Your Rating

Schedule I
Simulation
Crime
Action
Management
Strategy
Systems
Released
March 24, 2025
Developer(s)
TVGS
Publisher(s)
TVGS
Engine
Unity
Multiplayer
Online Co-Op
Number of Players
Single-player
Steam Deck Compatibility
Unknown